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How to Use the help screens

Beginners' Introduction

Scenario

How it is done

How to start learning

Game Object

Scoring

Purpose

Design

Interface Principles

General Display

Click Response

Sea Bed

Targets

Ship

Equipment.
Sensors.
Performance.
Control Hints.

ROV

Equipment.
Sensors.
Behaviour.

Cable

Characteristics.
Controls and sensors.

Start, Stop and Replay

Starting a new run

Replaying an old run

Stopping

Glossary


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